Prelude!
A downloadable game
Developed in less than 48 hours for March 2024's Joint Jam. Team comprised of:
Joan Mikel Amaya - Lead Designer
Tu Nguyen - Programmer
Yusmari Romero - Sprite Artist
Gage Schoeder - 2D Artist
Special thanks to Michelle Torres for finding and editing SFX for us!
We originally wanted this to be a larger title but it was our first time in a game jam, so we stuck to trying to make something that was semi polished. Probably able to finish in under a minute, but we hope you enjoy it!
The original premise was to enter a menacing cave and fight monsters to rescue your friend. Time constraints meant the game ended up being about fighting to get in the cave. The rest is up to your imagination, for now....
CREDITS:
3D Assets (Environment Rocks): Soul: Cave in Epic Content - UE Marketplace (unrealengine.com)
Sound FX sourced from Blastwave FX and Sonopedia
The base of the game was created following a tutorial from CobraCode: The Ultimate Unreal Engine 2D Game Development Course | Udemy
The shader for the game was created using this tutorial:
Plug-Ins Used:
PaperZD: https://marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/e...
Magic Node: https://marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/e...
C++ Module Generator: https://marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/e...
ProjectCleaner: https://marketplace-website-node-launcher-prod.ol.epicgames.com/ue/marketplace/e...
Status | Prototype |
Authors | Mishirola, Rama Nguyen, Cbnvn |
Genre | Platformer |
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