Added a divider between the bedroom and the room that leads down to the living room.
Added an "end dialogue" check so that some long dialogues won't repeat if the player has already encountered them (i.e. the cat after the basement, glass, etc). Collecting glass has never been easier!
Working on adding more narration and dialogue
Working on adding more details to the end (there should be a big brain there)
Working on decorating the rooms (especially the main home).
Working on fleshing out the secret ending and adding more content to the story
Bug fixes: Fixed some behind the scenes organization issues regarding the locked door. Note to self: check on and readjust the glass values
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Patch Notes 1.02:
QoL changes (you can go back up from the living room to collect the cup of tea in the bathroom)
Brain has arrived. Secret ending is as short as main one but slightly more satisfying.
Glass values have been adjusted
Patch Notes 1.01:
Added a divider between the bedroom and the room that leads down to the living room.
Added an "end dialogue" check so that some long dialogues won't repeat if the player has already encountered them (i.e. the cat after the basement, glass, etc). Collecting glass has never been easier!
Working on adding more narration and dialogue
Working on adding more details to the end (there should be a big brain there)
Working on decorating the rooms (especially the main home).
Working on fleshing out the secret ending and adding more content to the story
Bug fixes: Fixed some behind the scenes organization issues regarding the locked door.
Note to self: check on and readjust the glass values
Patch Notes 1.0:
video game
Note: game is not finished yet but has two "endings" (make sure to collect the glass!)